VR Developer & Researcher

Crafting immersive experiences and pushing the boundaries of VR technology

Get in Touch

About Me 👋

Peter Leth

Since starting my studies, I've been drawn to VR as a technology and have made up any excuse to work with it ever since. I'm a passionate VR developer and researcher with a strong background in Medialogy and over six years of hands-on experience in creating innovative VR applications in an academic setting.

Skilled in Unity, C#, and machine learning, with a proven track record of developing immersive and interactive VR experiences. I'm adept at collaborating with cross-functional teams and committed to continuous learning and professional growth.

Education: MSc in Medialogy, Aalborg University, 2021-2023.

Skills 🧰

VR Development

  • Unity Engine
  • C# (.Net 9) scripting
  • Editor scripting (DevOps)
  • Shader scripting (Graphics programming)

AI & Machine Learning

  • Unity ML-Agents
  • Unity Barracuda
  • PyTorch
  • TensorFlow

Programming & Tools

  • C#, Python, C++
  • Git, Docker, Jenkins
  • Rider, Visual Studio
  • Meta XR Interaction SDK, XR Interaction Toolkit

Featured Projects 🛠️

Sign Language Recognition VR App

Unity, Hand Tracking, Machine Learning

Developed a VR application for Sign Language Recognition using Hand Tracking in Unity. The app uses an N-gram linear classifier and nearest neighbor search for gesture recognition.

Apartment Renovation Visualization

Unity, NeRF, VR Environment

Created a VR app for visualizing my upcoming apartment renovation. The project embeds a NeRF scan of the apartment in a VR environment, allowing for immersive exploration.

Electro-Tactile Stimulation VR Prototype

Unity, Hand Tracking

Developed a VR prototype using physicalized Hand Tracking for Electro-Tactile Stimulation experiments, enhancing the tactile feedback in virtual environments.

Procedural VR Environment Generator

Unity Editor Tool, Generative AI

Created a Unity Editor Tool for procedural content generation in VR environments using Generative AI, streamlining the creation of diverse and dynamic virtual worlds.

Experience 📚

Research Assistant

Aalborg University | 2023–Present

  • Developed VR prototypes for various research projects
  • Created Unity Editor Tools for procedural content generation
  • Examined students in courses such as Spatial User Interfaces and Introduction to Programming

Renewable Energy Consultant

Pleth Konsulentfirma | 2018–Present (Freelancer)

  • Contributed to the physical planning of more than 30 large-scale renewable energy projects
  • Conducted computer visualizations, sound and shadow analysis for wind turbines
  • Worked on projects including the Vesterhav Nord/Syd offshore wind farms